We've got several stacks (to keep the number of resources down) and we create the UserPool in a different stack to the one for amplify/appsync.
Everything works OK (the stack and all the resources are created successful), until this plugin tries to process the UserPool. On line 178 or so, it tries to get userPoolResource.PhysicalResourceId, but userPoolResource is undefined.
We've got several stacks (to keep the number of resources down) and we create the UserPool in a different stack to the one for amplify/appsync.
Everything works OK (the stack and all the resources are created successful), until this plugin tries to process the UserPool. On line 178 or so, it tries to get
userPoolResource.PhysicalResourceId
, butuserPoolResource
is undefined.Any idea how I can get round this?