Closed designzoo-peter closed 8 years ago
Just noticing the public overrides at the bottom of UnityDebugLogger. I guess I was looking for a more central place that all the possible loggers would share, not just the UnityDebugLogger.
You can configure logging in awsconfigs.xml, e.g.
<logging
logTo="None" ...
or directly in your code, e.g:
loggingConfig.LogTo = LoggingOptions.None;
Awesome thanks
There is a lot of stuff being spat out which I have no use for and don't want. Do I have to comment out the print statements in the different Logging classes?