Closed rcha closed 9 years ago
Hi, thanks for reporting this issue! We are fixing it.
As I mentioned here : https://forums.aws.amazon.com/thread.jspa?threadID=204296&tstart=0 I think the solution is simply to move the code
// update session info
lock(_lock)
{
_stopTime = currentTime;
}
To after the event is sent in Session.StopSession()
Hi, we have fixed it in AWS SDK for Unity 2.0.0.4
The timestamp of the _session.stop event should have the timestamp of the last _session.pause event and not the timestamp of when the app last came to the foreground.