when i pressed the generate scene form current prefab i got the following results:
Successful one scene: False False UnityEngine.Debug:Log (object) CSceneBuilderTool/<SetUpNewSceneFromSelf>d__31:MoveNext () (at Assets/Custom/CustomScripts/CSceneBuilderTool.cs:457) Unity.EditorCoroutines.Editor.EditorCoroutine/YieldProcessor:MoveNext (System.Collections.IEnumerator) (at Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutine.cs:80) Unity.EditorCoroutines.Editor.EditorCoroutine:ProcessIEnumeratorRecursive (System.Collections.IEnumerator) (at Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutine.cs:134) Unity.EditorCoroutines.Editor.EditorCoroutine:MoveNext () (at Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutine.cs:115) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:358)
i don't know what's the problem
when i pressed the generate scene form current prefab i got the following results:
Successful one scene: False False UnityEngine.Debug:Log (object) CSceneBuilderTool/<SetUpNewSceneFromSelf>d__31:MoveNext () (at Assets/Custom/CustomScripts/CSceneBuilderTool.cs:457) Unity.EditorCoroutines.Editor.EditorCoroutine/YieldProcessor:MoveNext (System.Collections.IEnumerator) (at Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutine.cs:80) Unity.EditorCoroutines.Editor.EditorCoroutine:ProcessIEnumeratorRecursive (System.Collections.IEnumerator) (at Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutine.cs:134) Unity.EditorCoroutines.Editor.EditorCoroutine:MoveNext () (at Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutine.cs:115) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:358)
i don't know what's the problem