ameisen / SV-SpriteMaster

SpriteMaster Mod for Stardew Valley
Mozilla Public License 2.0
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TODO : Patch spacechase0/ContentPatcherAnimations #1

Closed ameisen closed 2 years ago

ameisen commented 4 years ago

Pending an update to CPA, write a harmony patch in SpriteMaster to adjust ContentPatcherAnimations so that updating the animation is not a GetData/SetData, but rather is a direct patch to Draw. This is probably more difficult that it seems.

Traehgniw commented 4 years ago

oh this is why my daffodils and sap are flickering, because of those CPA fish i have

ameisen commented 2 years ago

CP:A was handled in a completely different way, and now works properly in SpriteMaster due to the Suspended Sprite Cache.