Closed cjmanca closed 2 years ago
I actually have this fixed locally (but differently).
This doesn't quite fix the crash, just prevents it from crashing entirely.
As far as I can tell, the crashing was caused by my work in supporting inverted sprite dimensions. This could result in negative values getting passed around resulting in invalid indices.
Fixed a crash when first going to the wizard tower. May have fixed other crashes too, but haven't played enough with it to tell for sure.
Also updated it to be compatible with Harmony 2.1