amelkor / Microsoft.Extensions.Hosting.Unity

.NET Generic Host adapted for Unity3D Microsoft.Extensions.Hosting
MIT License
16 stars 2 forks source link

Status and Roadmap for Extensions in Unity #2

Open Syztem0 opened 2 years ago

Syztem0 commented 2 years ago

Hi I am just wondering what the status of this project is, and if there is a road map for any needed features(if anyone is using this in a unity project currently any personal feedback would be amazing).

amelkor commented 2 years ago

I've got an update with v6.0.0 libs, haven't released it yet. No actual roadmap since no requests for features. I'm mostly using it for small personal projects/playgrounds. My approach is starting the host in lets name it Init scene and then load the menu/lobby/whatever actual scene after all the stuff have been inited. For UnityEditor I use an editor script which sets Init as playmode startup scene, and loads the selected scene by option. If that approach seems interesting to you, I could share an example project once I have spare time

SnowPowerCore commented 2 years ago

@amelkor, thank you for this project, this sample project you're talking about would've been really great.

amelkor commented 1 year ago

with release 3.0.0 added sample project, examples could be found there