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Vortice.Vulkan
Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
MIT License
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`CheckResult` and `ThrowIfFailed` seem to be incorrect
#54
malstraem
closed
1 month ago
3
`ShaderCompiler`: Reusing same `Includer` on compile of 2 files, both with includes to same file causes crash
#53
TomTheFurry
closed
1 month ago
1
Typo in `Vortice.ShaderCompiler.Options` public function `SetTargetSpirv(...)` as `SetargetSpirv(...)`
#51
TomTheFurry
closed
1 month ago
0
Triangle sample - instable colors
#50
isolin
closed
1 month ago
4
VMA with Silk.NET keeps crashing
#46
citruslee
closed
9 months ago
11
Trying SpirvCrossApi.spvc_compiler_get_combined_image_samplers and get nothing
#45
kristiker
closed
11 months ago
2
Add spir-v cross apis to get resources and set names
#42
xPaw
closed
1 year ago
3
Add vmaMapMemory and vmaUnmapMemory
#41
Zorbn
closed
1 year ago
3
vmaMapMemory may be missing
#40
Zorbn
closed
1 year ago
0
Segmentation fault
#39
tonisimakov99
closed
1 year ago
4
Fix Linux library load name for SpirvCross
#38
Voltstro
closed
1 year ago
1
MoltenVK and iOS
#35
egorov-k
closed
1 year ago
0
Vortice.Vulkan.Vulkan.vkCmdSetViewport is self-recursive loop? (StackOverflowException)
#33
TYoungSL
closed
2 years ago
2
vkBeginCommandBuffer flags parameter ignored in helper function
#32
ItsNovaHere
closed
2 years ago
1
Bump Microsoft.NET.Test.Sdk from 16.9.4 to 17.0.0
#31
dependabot[bot]
closed
2 years ago
0
Bump coverlet.collector from 3.0.2 to 3.1.0
#30
dependabot[bot]
closed
2 years ago
0
How to compile/ initial set up error
#29
RrayAgent
closed
2 years ago
6
VkAccelerationStructureMatrixMotionInstanceNV is a bit-field structure
#28
CLOWREAD
closed
3 years ago
2
Migration to universal GLFW instead of Win32 only
#26
arakis
closed
3 years ago
1
Migrated to universal GLFW instead of Win32 only
#24
arakis
closed
3 years ago
1
Add shaderc include callback support to Vortice.ShaderCompiler
#22
torss
closed
3 years ago
1
Loader library fix
#21
manuelxmarquez
closed
3 years ago
1
Add shader compile tests.
#20
manuelxmarquez
closed
3 years ago
0
LibraryLoader was rolled back reintroducing #17.
#19
manuelxmarquez
closed
3 years ago
0
Fix assembly loading paths.
#18
manuelxmarquez
closed
3 years ago
1
shaderc_shared.dll is not found
#17
manuelxmarquez
closed
3 years ago
0
Add VkImportMemoryWin32HandleInfoKHR struct.
#16
manuelxmarquez
closed
3 years ago
1
Methods missing in 1.3.16 after updating from 1.3.4
#15
manuelxmarquez
closed
3 years ago
0
How to set VkDebugUtilsMessengerCreateInfoEXT.pfnUserCallback in netstandard2.0
#14
manuelxmarquez
closed
3 years ago
4
System.TypeLoadException when using vkDebugUtilsMessengerCallbackEXT
#12
Ash39
closed
3 years ago
4
Improved VkString class, fixed vkMapMemory method and removed 2 dependencies for NetStandard2 build
#9
abenedik
closed
3 years ago
3
vkCmdSetBlendConstants: wrong argument type
#8
konstantinegorov
closed
3 years ago
1
Any plans for add Shaderc?
#7
FaberSanZ
closed
3 years ago
1
Libdl.dlopen
#6
Cemenn
closed
4 years ago
3
Android support?
#5
taumuon
closed
4 years ago
3
Constants ulong type was not properly detected
#4
xen2
closed
4 years ago
0
VkAccelerationStructureInstanceKHR struct
#3
Jorgemagic
closed
4 years ago
1
VkTransformMatrixKHR only has 3 floats
#2
Jorgemagic
closed
4 years ago
1
Expose internal methods / Low-level wrapper?
#1
FaberSanZ
closed
4 years ago
4