Closed hugo-sna closed 1 year ago
Hi, Thanks for suggestion, I'm already aware of WebGPU, indeed I'm maintaining bindings for that https://github.com/amerkoleci/Alimer.Bindings.WebGPU
I like WebGPU but it's also missing stuff like raytracing, bindless, fsr2 integration etc
This is not really a feature request, just a suggestion. Instead of using DirectX/Vulkan/OpenGL you could use WebGPU. Why WebGPU? It's a performant crossplatform graphics API (doesn't only support web). I thought it might interest you so you don't have to write a backend for each graphics API.