sync_default_types now registers FlyControlTag, HideCursor, WindowFocus, UiText, UiButton, UiTransform, CameraOrtho, DestroyAtTime, DestroyInTime, MouseReactive, and Named. Now all entities in the pong example appear to have components attached (whereas previously the entities for UI elements appeared to be empty). This is part of the work for #18, and I believe adds all the components and resources that can currently be supported.
sync_default_types
now registersFlyControlTag
,HideCursor
,WindowFocus
,UiText
,UiButton
,UiTransform
,CameraOrtho
,DestroyAtTime
,DestroyInTime
,MouseReactive
, andNamed
. Now all entities in the pong example appear to have components attached (whereas previously the entities for UI elements appeared to be empty). This is part of the work for #18, and I believe adds all the components and resources that can currently be supported.