amethyst / evoli

An ecosystem-simulation game made with Amethyst
https://community.amethyst.rs/t/evoli-introduction/770
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Add a blinking effect on taking damage #30

Open marotili opened 5 years ago

marotili commented 5 years ago

When entities take damage, make them blink. If possible, this should be implemented as an event-driven system. This also means the existing systems should be modified to generate something like a DamageTakenEvent