I got tired of looking at a background that's just uniform green.
To remedy this, I added a "Ground" prefab, considered to be a creature, that's just a square with a grass texture. When the game starts, I spawn one instance of it to cover the play area.
The texture is definitely not here to stay. It's just a placeholder.
I got tired of looking at a background that's just uniform green.
To remedy this, I added a "Ground" prefab, considered to be a creature, that's just a square with a grass texture. When the game starts, I spawn one instance of it to cover the play area.
The texture is definitely not here to stay. It's just a placeholder.
It's a first step towards answering #25.