Closed canadaduane closed 4 years ago
I've compiled gv for my first time, but when I run the client, it complains with the following errors:
Here's the debug output:
[ERROR][amethyst_assets::storage] "Mesh": Asset "resources/assets/atlas.png" (handle id: Handle { id: 9 }) could not be loaded: Failed to load asset with name "resources/assets/atlas.png" [ERROR][amethyst_assets::progress] Error loading handle 9, Mesh, with name resources/assets/atlas.png: Failed to load asset with name "resources/assets/atlas.png" caused by: Failed to load asset with name "resources/assets/atlas.png" Error { inner: Inner { source: Some(Error { inner: Inner { source: Some(Error { inner: Inner { source: None, backtrace: None, error: Compat { error: UnsupportedError("Unsupported image format") } } }), backtrace: None, error: Format("IMAGE") } }), backtrace: None, error: Asset("resources/assets/atlas.png") } } caused by: Format "IMAGE" could not load asset Error { inner: Inner { source: Some(Error { inner: Inner { source: None, backtrace: None, error: Compat { error: UnsupportedError("Unsupported image format") } } }), backtrace: None, error: Format("IMAGE") } } caused by: The Decoder does not support the image format `Unsupported image format` Error { inner: Inner { source: None, backtrace: None, error: Compat { error: UnsupportedError("Unsupported image format") } } } [ERROR][amethyst_assets::prefab::system] Failed loading sub asset: [AssetErrorMeta { error: Error { inner: Inner { source: Some(Error { inner: Inner { source: Some(Error { inner: Inner { source: None, backtrace: None, error: Compat { error: UnsupportedError("Unsupported image format") } } }), backtrace: None, error: Format("IMAGE") } }), backtrace: None, error: Asset("resources/assets/atlas.png") } }, handle_id: 9, asset_type_name: "Mesh", asset_name: "resources/assets/atlas.png" }] [ERROR][amethyst_assets::storage] "PREFAB": Asset "resources/prefabs/dummy.ron" (handle id: Handle { id: 0 }) could not be loaded: Failed to load asset with name "resources/prefabs/dummy.ron" [ERROR][amethyst_assets::progress] Error loading handle 0, PREFAB, with name resources/prefabs/dummy.ron: Failed to load asset with name "resources/prefabs/dummy.ron" caused by: Failed to load asset with name "resources/prefabs/dummy.ron" Error { inner: Inner { source: Some(Error { inner: Inner { source: None, backtrace: None, error: StringError("Failed loading sub asset") } }), backtrace: None, error: Asset("resources/prefabs/dummy.ron") } } caused by: Failed loading sub asset Error { inner: Inner { source: None, backtrace: None, error: StringError("Failed loading sub asset") } }
Am I missing a library that would lend support to loading the PNG image format?
Thanks to Dispersia on discord chat for help identifying the issue (need git-lfs).
git-lfs
I've compiled gv for my first time, but when I run the client, it complains with the following errors:
Here's the debug output:
Am I missing a library that would lend support to loading the PNG image format?