Closed traversaro closed 3 years ago
Note: Presently, the simulator only supports floating base models (unless I missed something). Some minor changes to the simulator are required for properly handling fixed base models. I have already some clear ideas on this but for the example simulation, a workaround would be faster.
As a fast workaround, we can just:
Frames.LEFT_FOOT=Frames.BASE
and Frames.RIGHT_FOOT=Frames.BASE
).This way, the base link will absorb all the inertial and gravity effects due to the other child links, without moving. The contact vertices will keep the base from sinking on the ground. A high friction coefficient will prevent the base to slide on the ground.
CC @traversaro @Giulero @VenusPasandi
I copy Venus who needed to simulate a humanoid model attached to a pole.
Add to the models available in the simulator the model of a pendulum.
Implemented in #22 .
=> #25
All completed. Closing.
Could it make sense to add some documentation in the README or linked from the readme on how to try this example? Otherwise it could be a bit difficult for users to find it.
Could it make sense to add some documentation in the README or linked from the readme on how to try this example? Otherwise it could be a bit difficult for users to find it.
Fixed in #33 .
The goal is to add to the models available in the simulator the model of a pendulum.
Such model could then be the first simple showcase model of the simulator that a non expert user could run on a local machine or on MATLAB online.
The model shall be fix based. This probably requires tweaking either the simulator either the model (refer to https://github.com/dic-iit/matlab-whole-body-simulator/issues/18#issuecomment-804023901).
For this reason, it might also make sense to implement this after #19 .