Open diegoferigo opened 1 year ago
Refer to: SDFormat 1.10.
Adding new elements is fairly easy, we do accept pull requests.
sdf/actor
sdf/light
world/audio
world/wind
world/include
world/atmosphere
world/gui
world/light
world/frame
world/actor
world/plugin
world/road
world/spherical_coordinates
world/state
world/population
scene/sky
scene/fog
state
physics/dart
physics/simbody
physics/bullet
physics/ode
light
actor
model/frame
model/plugin
model/gripper
link/velocity_decay
link/sensor
link/projector
link/audio_sink
link/audio_source
link/battery
link/light
link/particle_emitter
sensor
joint/gearbox_ratio
joint/gearbox_reference_body
joint/thread_pitch
joint/axis2
joint/physics
joint/sensor
collision/laser_retro
collision/max_contacts
collision/surface
visual/cast_shadows
visual/laser_retro
visual/transparency
visual/visibility_flags
visual/meta
visual/plugin
material/shader
material/render_order
material/double_sided
material/pbr
geometry/empty
geometry/heightmap/texture
geometry/heightmap/blend
geometry/heightmap/use_terrain_paging
geometry/heightmap/sampling
geometry/image
geometry/mesh/submesh
geometry/polyline
After #34, we bumped the minimum supported specification to 1.10. Updating the title. The list might need to be updated, I didn't check thoroughly what are the differences between 1.7 and 1.10.
1.10
1.7
Refer to: SDFormat 1.10.
Adding new elements is fairly easy, we do accept pull requests.
sdf
sdf/actor
sdf/light
world
world/audio
world/wind
world/include
world/atmosphere
world/gui
world/light
world/frame
https://github.com/ami-iit/rod/pull/12world/actor
world/plugin
world/road
world/spherical_coordinates
world/state
world/population
scene
scene/sky
scene/fog
state
state
physics
physics/dart
physics/simbody
physics/bullet
physics/ode
light
light
actor
actor
model
model/frame
https://github.com/ami-iit/rod/pull/12model/plugin
model/gripper
link
link/velocity_decay
link/sensor
link/projector
link/audio_sink
link/audio_source
link/battery
link/light
link/particle_emitter
sensor
sensor
joint
joint/gearbox_ratio
joint/gearbox_reference_body
joint/thread_pitch
joint/axis2
joint/physics
joint/sensor
collision
collision/laser_retro
collision/max_contacts
collision/surface
visual
visual/cast_shadows
visual/laser_retro
visual/transparency
visual/visibility_flags
visual/meta
visual/plugin
material
material/shader
material/render_order
material/double_sided
material/pbr
geometry
geometry/empty
geometry/heightmap/texture
geometry/heightmap/blend
geometry/heightmap/use_terrain_paging
geometry/heightmap/sampling
geometry/image
geometry/mesh/submesh
geometry/polyline