amigavision / AmigaVision

The ultimate Amiga games & demo scene setup for MiSTer & Pocket FPGAs, emulators, and real hardware. Open source, community driven. This is an Amiga HDF image builder using WHDL or custom installs, based on the Arcade Game Selector launcher.
https://amiga.vision
MIT License
111 stars 4 forks source link

"Setup for Amiga hardware" clarifications #112

Closed petmac closed 1 year ago

petmac commented 1 year ago

Hi,

Sorry about this, but I had a couple of questions about the install process for real hardware.

Currently, Balena Etcher for Mac does not allow you to select a .hdf file. Renaming it to .bin allows Etcher to open the file, but is that correct?

What size of SD/CF card is required? I have a 4 GB CF card, which I thought would be the maximum the Amiga could address, but the disk image I found was 9.35 GB or so. Loading it up in FS-UAE shows one drive that's about 500 MB, and another that's about 3.5 GB, so I wondered if the disk image is artificially large.

Would it be possible to update the documentation to clarify? Thanks

limi commented 1 year ago

From the commit above:

Simply locate the games/Amiga/MegaAGS.hdf file, and load that in your disk imaging tool of choice, and write it to the SD/CF card. If the file requester in the disk imaging tool does not allow you to select .hdf files, you may need to rename it to have a different extension, e.g. .img, .bin or similar.

If your HDF image contains every game in the database, you will need a 16GB CF/SD card. If you have a smaller card, you can make use of the configuration for the Analogue Pocket device, which will keep the selection under 4GB.

limi commented 1 year ago

I have a 4 GB CF card, which I thought would be the maximum the Amiga could address

This is only if you're using FFS as the file system, which we are not. PFS supports larger drives. (Some setups use FAT32, which has a 4GB file limit, but we write this as a real disk image, not a file on a DOS file system)