amigavision / AmigaVision

The ultimate Amiga games & demo scene setup for MiSTer & Pocket FPGAs, emulators, and real hardware. Open source, community driven. This is an Amiga HDF image builder using WHDL or custom installs, based on the Arcade Game Selector launcher.
https://amiga.vision
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[MiSTer] [2023.12.25] [1080p] [Virocop] 5xPAL scaling causes lives and ammo counter to be left off the bottom of the screen. #150

Closed IainMcNulty closed 5 months ago

IainMcNulty commented 6 months ago

On MiSTer (1080p) - 5xPAL scaling causes lives and ammo counter to be left off the bottom of the screen on Virocop.

Here's what we see on the current version of Mega AGS/AmigaVision using the included scaling settings: My Great Capture Screenshot 2024-01-04 00-15-30

And here's what the same game looks like with the ammo and lives counters visible: My Great Capture Screenshot 2024-01-04 00-14-14

This makes the title incredibly difficult to play as the player cannot tell how much ammo is remaining on limited ammo weapons.

limi commented 6 months ago

Yup, this is clearly bad, will fix.

limi commented 5 months ago

I think I managed to find a good compromise between 5× crop and showing the energy/ammo meters — but Virocop is one of those games I never got around to playing seriously, so I’d appreciate your feedback.

If you want to test the new setting on your current setup:

Edit Amiga:AGS2/Run/Game/Virocop (AGA)[en]

Change the vadjust line to:

ags-vadjust s=5 v=24 h=0

Let me know if this seems acceptable. It crops a little bit of the score and number of lives along the top, but seems worth it to get 5× scale, since they are still readable.

IainMcNulty commented 5 months ago

These settings are far better, I would consider this an appropriate fix.

As a heads-up, the number up top isn't number of lives, it is viruses remaining in the level for Virocop to eliminate, the lives counter is in the bottom-left corner of the screen 😉

limi commented 5 months ago

These settings are far better, I would consider this an appropriate fix.

As a heads-up, the number up top isn't number of lives, it is viruses remaining in the level for Virocop to eliminate, the lives counter is in the bottom-left corner of the screen 😉

Ah! As long as it is still reasonably readable — which it should be — I’ll consider this fixed.