Open amillerUCF opened 7 years ago
https://gamedevelopment.tutsplus.com/tutorials/using-torque-and-thrusters-to-move-and-rotate-a-player-designed-spaceship--gamedev-2610
This looked like it would be very helpful to implement a controller for the ship. It's thruster based like Elite Dangerous if we want to implement it that way.
Pitch, yaw, roll, and forward/backward movements are implemented.
Something to add is to increase pitch speed when moving at a slower pace
https://gamedevelopment.tutsplus.com/tutorials/using-torque-and-thrusters-to-move-and-rotate-a-player-designed-spaceship--gamedev-2610
This looked like it would be very helpful to implement a controller for the ship. It's thruster based like Elite Dangerous if we want to implement it that way.