Open GoogleCodeExporter opened 8 years ago
If you dont use the AnimationFaceToCamera you will have to do it similar like
in the code for the AnimationFaceToCamera but this needs some opengl
understanding. what is the problem with AnimationFaceToCamera?
Original comment by simon.heinen
on 22 Jul 2012 at 7:15
Actually there is no problem with animationFace to the camera I just want make
the object face the camera without animation. Like I have an tooFarAway comp
with text object that show the distance of the user from geoObject and when the
distance change so the text object change too.. But I think there is no need to
give animation to the text object.
Thx for the reply
Original comment by Yosafat...@gmail.com
on 25 Jul 2012 at 6:58
jep ok then set the parameter of the animationFace object to allow instant
lotation, there is no better way i would say, you will have to rotate the
images according to the user position so the AnimationFaceToCamera is the right
coise. maybe AnimationFaceToCamera also is not the right word for this class;)
Original comment by simon.heinen
on 27 Jul 2012 at 9:32
Original issue reported on code.google.com by
Yosafat...@gmail.com
on 22 Jul 2012 at 3:14