Open amis92 opened 5 years ago
Found a problem as well, GeneratedCodeAttribute isn't applied on generated operator overloads (==/!=
)
edit: moved to #77
operator ==
should defer to direct left.Equals(right)
call instead of using EqualityComparer
.
This could be an optimization when we know we implement ObjectEquals
and/or EquatableEquals
. If not, we could probably check if the input class already implements either and if so, use that as well.
Prioritization of calls should be:
IEquatable<T>.Equals(T)
if interface is implemented (by us or not)object.Equals(object)
if overriddenEqualityComparer<T>.Equals(T, T)
as a fallback
Originally posted by @amis92 in https://github.com/amis92/RecordGenerator/pull/56
There are a couple of areas where we can certainly improve. Let's list them and discuss them.