Open nisutec opened 4 years ago
you would need to implement such movement yourself
yes but how i can do this i can't find any docomentation about this topic on the docomentation. How i can enable the normal physics of a player ?
You would need to implement additional packets to handle movement and world interaction I believe
I think that implementing client-side physics calculations is beyond the scope of this library, which is intended primarily to handle the network protocol; therefore, this is working as intended. However, it is certainly possible to implement this kind of functionality on top of pyCraft. I cannot tell you exactly how, myself, because I have never looked into Minecraft's physics.
After joining the server with the lib the player is not affected from water physics. Is this a bug or is it possible to activate this behavior.