This is not actually an issue, but there is no place I could find that actually
allowed suggestions so I posted here.
I can't seem to find a way to add a custom label to the add members, so I
assume this is not possible (or at least used in any examples either). I use
this to control shader uniforms and there I have to do this like this:
gui.add(WaterUniforms.shiny, 'value', -100, 100);
gui.add(WaterUniforms.spec, 'value', -5, 5);
gui.add(WaterUniforms.diff, 'value', -5, 5);
Which adds 3 controls to the GUI named "value" which is not very nice. I would
like to do something like this:
gui.add('Reflectivity',WaterUniforms.shiny, 'value', -100, 100);
gui.add('Specularity',WaterUniforms.spec, 'value', -5, 5);
gui.add('Diffusion',WaterUniforms.diff, 'value', -5, 5);
I could of course wrap all the members inside an object and then use listeners
to update the shader, but this suggestion would make this a lot easier.
Original issue reported on code.google.com by grinberg...@gmail.com on 2 Mar 2013 at 8:23
Original issue reported on code.google.com by
grinberg...@gmail.com
on 2 Mar 2013 at 8:23