The sun itself must also be drawn, in order to help verify the correctness of your lighting
implementation. You may use any simple geometric shape such as a pyramid, cube or
sphere to represent the sun.
I'm thinking we just use a circle i.e. not a sphere? Perhaps as a true 2D sprite or a really flat cylinder. Probably the former.
Keep in mind that we may implement a full day/night cycle in the future, when solving this issue.
From the specification:
I'm thinking we just use a circle i.e. not a sphere? Perhaps as a true 2D sprite or a really flat cylinder. Probably the former.
Keep in mind that we may implement a full day/night cycle in the future, when solving this issue.