Add a camera that adheres fully to the specification, i.e:
Moving the mouse should control the relative pitch and yaw of the camera.
The ’w’ and ’s’ keys should cause the camera to move forwards and backwards respectively,
relative the camera’s current orientation.
The ’a’ and ’d’ keys should cause the camera to move left and right respectively,
relative to the camera’s current orientation.
Also locks the cursor to the screen and adds a small sphere collider to the camera, though it currently doesn't do anything, as the terrain lacks colliders.
Add a camera that adheres fully to the specification, i.e:
Also locks the cursor to the screen and adds a small sphere collider to the camera, though it currently doesn't do anything, as the terrain lacks colliders.