Does now require N=7 instead of 8 for it to work properly,
unfortunately, as N=8 had a broken collision mesh.
Involves giving the camera a rigidbody and doing the camera movement a
bit differently, setting its velocity instead of its transform.position.
Does now require N=7 instead of 8 for it to work properly, unfortunately, as N=8 had a broken collision mesh. Involves giving the camera a rigidbody and doing the camera movement a bit differently, setting its velocity instead of its transform.position.