amtp / digimonproject

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Fix Battle damage #78

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Battle damage is very inconsistant when it appears

The usual damage is  5 and almost almost 5 no matter what variables are in

If a digimons defense is zero (which is shouldn't be) you willl get a random 
number like -2901311 

Original issue reported on code.google.com by Todaysa...@gmail.com on 2 Apr 2014 at 11:40