Battle damage is very inconsistant when it appears
The usual damage is 5 and almost almost 5 no matter what variables are in
If a digimons defense is zero (which is shouldn't be) you willl get a random
number like -2901311
Original issue reported on code.google.com by Todaysa...@gmail.com on 2 Apr 2014 at 11:40
Original issue reported on code.google.com by
Todaysa...@gmail.com
on 2 Apr 2014 at 11:40