The following will be a list of things were most likely overlooked
Shopping/Items
You can no longer select the Item store and buy items
There should be two types of items in the shop
Items that never run out when you buy them.
Items you can only buy once
The two types will be set with the shop keeper
Edit the Items menu to handle 99 of each item ( like any rpg)
Put a number to the side of each item
be sure to take an item out if it is at zero
Add a setting to increase the amount of money the player has for the following
Ai
Battle
Item Giver
Shop keeper
Battling
Change the damage formula to
((offense + power)/defense*random)+1;
i played around with it and found that it works
Add working health and mp bars ( just use neo axis defaults)
Make sure proper damage numbers appear
Add the stats increase window along with a money increase after each battle
Original issue reported on code.google.com by Todaysa...@gmail.com on 4 Apr 2014 at 2:32
Original issue reported on code.google.com by
Todaysa...@gmail.com
on 4 Apr 2014 at 2:32