an-anime-team / an-anime-game-launcher

An Anime Game launcher for Linux with telemetry disabling
https://discord.gg/ck37X6UWBp
GNU General Public License v3.0
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Feature Reuest: Some pre-intro game settings #128

Open My1 opened 1 year ago

My1 commented 1 year ago

apparently, there's a good few settings that are not accessible prior to getting into the game, intro etc. most notably one of them being the voice language used.

https://www.reddit.com/r/Genshin_Impact/comments/j0st2t/change_game_options_resolution_language_voice/ https://www.reddit.com/r/Genshin_Impact/comments/j0st2t/comment/g6y5sb9/

might be neat to have them be accessible via the AGL if the game isnt nice to us.

Mar0xy commented 1 year ago

you can actually do this manually in 3.4.1 launcher by opening the settings and going to wine tools and opening registry editor. though yes having options for stuff like that could be enhancements

My1 commented 1 year ago

having the direct pointer to regedit certainly is a great start (although it apparently doesnt scale and therefore can be a pain on highdpi stuff also having direct options makes it easier for everyone as one doesnt have to look up the numbers and all and one is less likely to break stuff)

Slimemaster0 commented 1 year ago

A simple workaround is to lower your resolution. X11:

  1. open a terminal and type: xrandr
  2. find the name of your display eg HDMI-A-1
  3. type: xrandr --output [NAME OF DISPLAY] --mode 1280x720 Done

On wayland it depends on the DE/WM Fx. on wlroots you can use wlr-randr the same way as xrandr.

krypt0nn commented 1 year ago

Since I'm adding separate in-game-related settings section to the launcher this propose can be fulfilled in a near future. However, 3.6.0 will not include them because I'm already tired enough and won't survive after adding another set of changes. Await them in 3.6.1 / 3.7.0

You can also suggest more settings to be added here

My1 commented 1 year ago

A simple workaround is to lower your resolution.

meh, unless you are scaling down interger-based (which can easily be overkill, eg I run on a 150% scale) this will generally look really bad, and even if you do this will still look worse than proper scaling (but sure, it's obviously not fault of AGL that wine doesnt scale)