Open GoogleCodeExporter opened 8 years ago
This might be good in 1.4.
Original comment by chrisf.g...@gmail.com
on 11 Aug 2011 at 6:04
Original comment by chrisf.g...@gmail.com
on 11 Aug 2011 at 6:27
Original comment by ch...@growl.info
on 14 Nov 2011 at 12:43
Original comment by ch...@growl.info
on 14 Nov 2011 at 5:48
I am happy to implement this feature, if Chris - you have not already started
work on it.
For further information, see:
http://groups.google.com/group/growl-development/browse_thread/thread/ed2121c465
35d61c#
Original comment by robertso...@gmail.com
on 17 Nov 2011 at 9:40
Ya man, definitely ok with me. Swing by irc and we can chat about details. :)
Original comment by ch...@growl.info
on 18 Nov 2011 at 2:33
Original comment by ch...@growl.info
on 19 Jan 2012 at 10:45
Hi Chris,
Uni finals and all that stuff has caught up with me. It won't be until the
summer (at the earliest) that I might get round to looking at this. :(
Thanks
Original comment by robertso...@gmail.com
on 19 Jan 2012 at 10:49
Ping me via email when you're available :)
Original comment by ch...@growl.info
on 20 Jan 2012 at 5:43
Flagging as started. Growl 2.0 improves our idle checker by allowing us to be
considered idle when certain application bundle id's are in the foreground, We
still lack a UI to configure this though. This can be easily extended into
pausing visual display when certain apps are active, and possibly a seperate
list.
Original comment by dan...@growl.info
on 13 Apr 2012 at 4:56
Expose a UI for this in a later version.
Original comment by ch...@growl.info
on 18 Jul 2012 at 5:19
Expose this in the applications tab. Required for 2.1.
Original comment by ch...@growl.info
on 2 Oct 2012 at 8:40
Original comment by rarich...@gmail.com
on 19 Oct 2012 at 5:21
Original comment by rarich...@gmail.com
on 19 Oct 2012 at 5:21
Original comment by ch...@growl.info
on 20 Feb 2013 at 5:20
As a kind of a side note, this can also be done under the rules system coming
in 2.1 on 10.8 systems, still not as good as a user facing UI, but for
documentation's sake, here is a quick Rules script that would do this if
QuickTime or VLC were in the foreground.
using terms from application "Growl"
on evaluate notification with notification
tell application "System Events"
set appName to item 1 of (get name of processes whose frontmost is true)
end tell
if appName is in {"QuickTime Player", "VLC"} then
return {display:none}
end if
end evaluate notification
end using terms from
Original comment by dan...@growl.info
on 29 Apr 2013 at 11:44
Can Growl Detect when an app is using the OS X full screen mode?
Original comment by applelive4
on 30 Apr 2013 at 2:13
Short answer, no. There are too many different ways of achieving full screen,
not all of which are detectable. And those that are detectable probably aren't
considered ok under sandboxing
Long answer, the rules system coming in 2.1 using Applescript should be able to
determine this for the specific case of Lion's fullscreen system. Here is a
rules script that has the basics for checking that type of thing. The key
value you are looking for is that attribute "AXFullScreen". If it finds a full
screen app is frontmost, it tells Growl to display using Music Video
using terms from application "Growl"
on evaluate notification with notification
set isFull to false
try
tell application "System Events" to tell (first process whose frontmost is true)
set isFull to (value of attribute "AXFullScreen" of window 1)
end tell
end try
if isFull then
return {display:"Music Video"}
end if
end evaluate notification
end using terms from
This method isn't really available to us under sandboxing within Growl itself,
and I haven't tested this one for how reliable it is (I just had mail in full
screen and it worked)
Original comment by dan...@growl.info
on 30 Apr 2013 at 2:52
Apologies for never getting round to implementing this Chris and Dan. Things
always crop up.
I'd agree that the rules method is probably the best way to go at the moment. I
certainly won't be able to work on a UI anytime soon.
About detecting full screen, here's a method I use to detect full screen
workspaces (but as you say it may not work apps that go full screen in the
current space:
-(int)isFullScreenWorkspace {
CFArrayRef windows = CGWindowListCopyWindowInfo(kCGWindowListOptionOnScreenOnly | kCGWindowListExcludeDesktopElements, kCGNullWindowID );
CFIndex i, n;
int is_full_screen = 0;
for (i = 0, n = CFArrayGetCount(windows); i < n; i++) {
CFDictionaryRef windict = CFArrayGetValueAtIndex(windows, i);
CFNumberRef layernum = CFDictionaryGetValue(windict, kCGWindowLayer);
if (layernum) {
int layer;
CFNumberGetValue(layernum, kCFNumberIntType, &layer);
if (layer == -1) {
is_full_screen = 1;
break;
}
}
}
CFRelease(windows);
return is_full_screen;
}
Original comment by robertso...@gmail.com
on 30 Apr 2013 at 3:26
Original issue reported on code.google.com by
prhgr...@gmail.com
on 21 Nov 2010 at 3:32