5 bombs exploding at once can be a little laggy, and this will only get worse with more players. Perhaps we should tone it down to 2 or 3? Alternatively, Alex suggested it might be collisions between projectiles.
Might be nice to add an explosion radius, so bombs are more deadly at close range - the random projectiles might miss a player
5 bombs exploding at once can be a little laggy, and this will only get worse with more players. Perhaps we should tone it down to 2 or 3? Alternatively, Alex suggested it might be collisions between projectiles.
Might be nice to add an explosion radius, so bombs are more deadly at close range - the random projectiles might miss a player