Closed rushuna86 closed 1 year ago
did checkout to 9fc075e and everything works again. so it's most likely the automatic 1111 update to 1.10
gradio bump to 3.28.1 didn't help much it seems slower to me too I will investigate more thanks
for component in img2img_image_inputs:
component.change(fn=lambda: None, _js="updateImg2imgResizeToTextAfterChangingImage", inputs=[], outputs=[], show_progress=False)
this lines cause the problem I will fix it soon
Is there an existing issue for this?
What happened?
When you attempt to send any image to inpainting, it loads up on canvas but when you press generate. it locks up the console terminal. nothing happens in the console. and it locks up the WebUI browser unable to navigate. if you close the browser and reopen you can generate images in text2image, but as soon as you generate inside inpaint it locks up again. Also the movement on the canvas feels like it's at like 5-10fps
Steps to reproduce the problem
Generate any image, send to inpaint, draw on inpaint press generate and it locks up.
What should have happened?
It should inpaint.
Commit where the problem happens
e2d23b4
What platforms do you use to access the UI ?
Windows
What browsers do you use to access the UI ?
Google Chrome
Command Line Arguments
List of extensions
built in only. tested on completely new git clone and clean install.
Console logs
Additional information
https://imgur.com/a/eRVk6cP