anderslanglands / alShaders2

BSD 3-Clause "New" or "Revised" License
75 stars 38 forks source link

Support Adapative Sampling #21

Closed jonahfriedman closed 6 years ago

jonahfriedman commented 6 years ago

Arnold 5.1 adds adaptive sampling, so sample weights need to be multipled by AiAOVSampleIteratorGetInvDensity().

This function existed since Arnold 4 so this does not change binary compatibility.

jonahfriedman commented 6 years ago

Fixed in a01c2d0.