Closed jonahfriedman closed 6 years ago
This is done, and isn't C4D specific, it's any path that starts with "/". I'm going to leave this open for the moment because I think it's likely we'll want to revisit it before release.
I decided to deal with this by giving a bunch of options under an advanced tab to enable or disable various aspects of name parsing (as they exist today).
Peter very helpfully supplied a patch for this. It needs tests and to not cause issues for other path-based applications such as Katana, HtoA (and perhaps could be useful for those applications as well).
Patch: