andersonlucasg3 / SpriteKit-Android

(DISCONTINUED) SpriteKit port for Android
BSD 3-Clause "New" or "Revised" License
26 stars 9 forks source link

When taping multiple times on nodes #7

Open satyanandt opened 5 years ago

satyanandt commented 5 years ago

E/AndroidRuntime: FATAL EXCEPTION: GLThread 5789 java.lang.IllegalStateException: it must not be null at br.com.insanitech.spritekit.engine.SKActionEngine.updateChildrenActions(SKActionEngine.kt:25) at br.com.insanitech.spritekit.engine.SKActionEngine.evaluateActions(SKActionEngine.kt:14) at br.com.insanitech.spritekit.engine.SKEngine.doUpdateFlow(SKEngine.kt:52) at br.com.insanitech.spritekit.engine.SKEngine.drawFrame(SKEngine.kt:69) at br.com.insanitech.spritekit.opengl.renderer.GLRenderer.onDrawFrame(GLRenderer.kt:39) at br.com.insanitech.spritekit.opengl.renderer.GLGenericRenderer.onDrawFrame(GLGenericRenderer.kt:24) at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1575) at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1270)

andersonlucasg3 commented 5 years ago

Thanks for the report. Gonna have a look into it. Feel free to fork and create a pull request as well.