This adds a uiScrollView control which implements a scrolling container for a single child control. I have implemented this for the GTK backend.
I don't use windows or OS X so I have not implemented this for those platforms, but looking into it it seems like this will be trivial to do on OS X and not too difficult on windows.
I have tried to keep the interface that uiScrollView exposes consistent with the rest of libui, but let me know if there are any changes that need to be made, I may implement this for the win32 backend if I have time.
One thing I was not sure about are the signatures in controlsigs.h, I just put the md5 sum of "uiScrollView" as its signature since I could not find any documentation as to what this value should be.
I've also added a small example program that just shows a bunch of buttons in a scrollable window. Note that the scroll bar is not visible in the screenshot but it's there and works as expected.
This adds a
uiScrollView
control which implements a scrolling container for a single child control. I have implemented this for the GTK backend. I don't use windows or OS X so I have not implemented this for those platforms, but looking into it it seems like this will be trivial to do on OS X and not too difficult on windows.I have tried to keep the interface that
uiScrollView
exposes consistent with the rest of libui, but let me know if there are any changes that need to be made, I may implement this for the win32 backend if I have time.One thing I was not sure about are the signatures in controlsigs.h, I just put the md5 sum of "uiScrollView" as its signature since I could not find any documentation as to what this value should be.
I've also added a small example program that just shows a bunch of buttons in a scrollable window. Note that the scroll bar is not visible in the screenshot but it's there and works as expected.