Closed elenzil closed 4 years ago
This seems like an issue with me not getting the right DLLs. Perhaps a documentation issue. Will update when I understand things more.
it looks like CMake found libjpeg
in my install of Anaconda, rather than jpeg62
from MVE-0.1.1-win64.zip.
uninstalling anaconda and rebuilding, it now choose jpeg62 instead of libjpeg.
Howdy -
I'm using the most recent versions of andre-schulz/ mve and mvs-texturing (hashes below), and following the instructions for the windows cmake branch. I adapt the CMakeLists.txt in mve/3rdParty to use a more recent snapshot of glew, per this discussion. Things seem to build without complaint.
However upon running texrecon.exe, it tells me
Could not load image header … Cannot determine image format
for the first image and then exits. More specifically, jpeg and yields this result, while it png works.An archived build of texrecon.exe does not have this issue w/ the same command-line. Unfortunately I don't have the details which went into building that instance.