We want to complete a basic game framework and present it to you guys. Though the pace may be slow, don’t worry about it, we will let you know as soon as we have progress.
Game introduction
Title: Rarity World
Type: Pixel ARPG
Engine: cocos-2d
Platform: PC (more subsequent compatibility)
Aim: To create a Pixel ARPG that players can play right away and enjoy themselves.
Personas, skills, and equipment can be read directly from the user's wallet for the attribute association of game characters.
Daily tasks are implemented by contracts, and turn-based system is adopted in this game.
The current NFT ecology is used in the process of equipment acquirement, skill upgradation, dungeon adventures, etc.
Players can operate the game intuitively and interact with other players to complete tasks. So irrelevant imagination and confusion are unnecessary when facing the words that appear in this game.
This game is a huge project, and we will improve it gradually.
The initial version is coming soon.
V 0.1 Main functions
[x] - Linked users will get user NFT information
[x] - Create roles (each profession’s features and skills will be displayed)
[x] - Role list
[x] - Users can switch roles at any time
[x] - Complete daily tasks and dynamically display the time of the next task (training animations will be displayed)
[x] - Dungeon adventure (turn-based display of battle results)
[ ] - Character skills (you can dynamically bind skills to the corresponding characters in this game)
[x] - Chat channel (international communication)
[ ] - Setup system (language and sound)
[x] - Multi-language support (only Chinese and English are supported in the early stage, and more languages will be used later)
Game equipment trading (trading NFT equipment via contracts)
Game exclusive tokens, which can be used to trade game props in the in-game auction house. (Token Swap exchange function is added)
Exclusive game equipment gems (additional in-game attribute bonus can be obtained by inlaying gems into equipment, and the forging of gems consumes game tokens and in-game materials)
PVE map (5 players will team up in real-time dungeon combat, and exclusive game tokens and gemstone composite materials can be obtained after victory)
Chat channel (private communication, current map communication)
V 0.3 main functions
Achievement system (players can earn achievements after completing tasks)
Medal system (players will be awarded with medal NFT or game attributes after earning specific achievements)
PvP arena (players can participate in 1V1, 3V3 team battles, ranked 1-50 awards Token and game exclusive props, titles, and medals)
V 1.0 Main functions
Chat channel (faction communication, gang communication)
Faction battles (different faction can carry out PVP in the wild, losers will loss honor points, which can be gained by killing opponents. players can use honor points to redeem tokens)
Gang Skills (Gang skills help improving talent system)
Team Introduction:
We are an open team, and UI/VI designers are needed here.
You can contact us if you are interested.
Current Members:
1 blockchain engineer
1 game engineer
1 front-end engineer
Project Address:
We are developing the game actively, and the project website and address will soon be available.
We would like to invite you to join Rarity World after the completion of V 0.1.
Specific project progress will be updated in real time on the front page of the official website.
We want to complete a basic game framework and present it to you guys. Though the pace may be slow, don’t worry about it, we will let you know as soon as we have progress.
Game introduction
Aim: To create a Pixel ARPG that players can play right away and enjoy themselves.
Personas, skills, and equipment can be read directly from the user's wallet for the attribute association of game characters. Daily tasks are implemented by contracts, and turn-based system is adopted in this game. The current NFT ecology is used in the process of equipment acquirement, skill upgradation, dungeon adventures, etc. Players can operate the game intuitively and interact with other players to complete tasks. So irrelevant imagination and confusion are unnecessary when facing the words that appear in this game. This game is a huge project, and we will improve it gradually. The initial version is coming soon.
V 0.1 Main functions
[x] - Linked users will get user NFT information
[x] - Create roles (each profession’s features and skills will be displayed)
[x] - Role list
[x] - Users can switch roles at any time
[x] - Complete daily tasks and dynamically display the time of the next task (training animations will be displayed)
[x] - Dungeon adventure (turn-based display of battle results)
[ ] - Character skills (you can dynamically bind skills to the corresponding characters in this game)
[x] - Chat channel (international communication)
[ ] - Setup system (language and sound)
[x] - Multi-language support (only Chinese and English are supported in the early stage, and more languages will be used later)
V 0.2 Main functions
V 0.3 main functions
V 1.0 Main functions
Team Introduction:
We are an open team, and UI/VI designers are needed here. You can contact us if you are interested.
Current Members:
Project Address:
Examples of game images (still in development)
Update according to development progress
Login Page Role selection interface In-game interface Setup interface Combat interface Skill release interface Backpack interface Equipment interface