andrecronje / rarity

d20srd reference implementation codified in solidity
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[Rarity World] Full Game Bounty Request #62

Open ecfxs opened 3 years ago

ecfxs commented 3 years ago

We want to complete a basic game framework and present it to you guys. Though the pace may be slow, don’t worry about it, we will let you know as soon as we have progress.

Game introduction

Title: Rarity World Type: Pixel ARPG Engine: cocos-2d Platform: PC (more subsequent compatibility)

Aim: To create a Pixel ARPG that players can play right away and enjoy themselves.
Personas, skills, and equipment can be read directly from the user's wallet for the attribute association of game characters. Daily tasks are implemented by contracts, and turn-based system is adopted in this game. The current NFT ecology is used in the process of equipment acquirement, skill upgradation, dungeon adventures, etc. Players can operate the game intuitively and interact with other players to complete tasks. So irrelevant imagination and confusion are unnecessary when facing the words that appear in this game. This game is a huge project, and we will improve it gradually. The initial version is coming soon.

V 0.1 Main functions

V 0.2 Main functions

V 0.3 main functions

V 1.0 Main functions

Team Introduction:

We are an open team, and UI/VI designers are needed here. You can contact us if you are interested.

Current Members:

Project Address:

We are developing the game actively, and the project website and address will soon be available. We would like to invite you to join Rarity World after the completion of V 0.1. Specific project progress will be updated in real time on the front page of the official website.

Examples of game images (still in development)

Update according to development progress

Login Page Role selection interface In-game interface Setup interface Combat interface Skill release interface Backpack interface Equipment interface