Open ViviDotBee opened 2 years ago
Unfortunately this is most likely caused by a bug in Intel's graphics drivers and I don't think there's much I can do about it. If you also have a dedicated GPU in your system, no matter how weak, using it instead is a safer option. On Windows 10/11 you should be able to change the preferred GPU in the Settings
app (System
> Display
> Graphics
/Graphics settings
). The next engine release will use the dedicated GPU by default, so this step won't be necessary. If the integrated GPU is the only one in your system a driver update might fix this, but most likely it won't. In that case, the only option at the moment is to switch to a different source port, like QuakeSpasm or QuakeSpasm-Spiked. Performance won't be as high or as consistent on complex maps, but their less sophisticated renderers don't trigger this issue.
In any case, it would still be helpful to get a bit more info about your system. Could you please check the console after starting the game and tell me what GL_VENDOR, GL_RENDERER and GL_VERSION values are reported? You might have to scroll up a bit to see them. Alternatively, you can use the condump
command which will save a condump.txt
file in your current mod folder (so in id1 by default).
I don't know if this is just my trash pc but anytime I try to play this it freezes.
I go into start map. It freezes. warp to e1m1 using commands. It freezes. sometimes even demo freeze! I have no idea whats causing this but I know it annoying. If anyone could help I would be thankful!