Closed victorator closed 6 months ago
Yamagi Quake 2 has a really good implementation of gyro controls based on SDL's sensor API that would likely make a good reference if someone were to add this to Ironwail. All the functionality is also nicely exposed in the menus and it even supports flick stick for the right analog stick. This of course would apply to any controller with gyro that SDL supports, not just the Dualsense.
I've started work on adding gyro based on the code from Yamagi Quake 2 over here https://github.com/sndein/ironwail/tree/gyro_aim Will make a PR once I'm happy with it.
It would be amazing to have Ironwail support the gyro for gamepads that have them and bind them to +mlook.
Adaptive triggers in dualsense would be another thing to look at.