Closed 4LT closed 1 year ago
presently updating drivers... (and everything else ;) )
[UDPATE]
No impact.
However, I have noticed that launching the game from a different directory had the effect of correcting the bug, so I think it's a config issue, or it's something to do with ironwail.pak
Identified the difference: vid_fsaamode 1
causes the dynamic lights to appear fractured
This is a driver bug, if you're using open-source drivers please try the proprietary ones (and vice-versa). vid_fsaamode
is literally a single GL state (glMinSampleShading), and I've tested it on NVidia (GTX 1060, Windows & Ubuntu), AMD (HD 7850, Windows & Ubuntu) and Intel (Atom x7-Z8700, Windows) and it works as expected.
Version: build from latest (master branch)
Screenshot taken while firing shotgun:
OS: Arch Linux 6.1.7 Hardware: Radeon RX 5600 XT