andrei-drexler / ironwail

High-performance QuakeSpasm fork
GNU General Public License v2.0
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[Feature Request] Saving in coop games #189

Open mikae1 opened 1 year ago

mikae1 commented 1 year ago

Me and my friends like to connect via TCP/IP multiplayer and play coop games.

We seldom have the time to play through and entire mission pack or mod, so we'd like to save the game state. This feature is not available in Ironwail at the moment.

Mark V has the ability save in coop games (at least so I read), but I'd really like to see this in the venerable Ironwail.

MilkeyWilkey commented 1 year ago

second this. Quake 2 had this feature by default so going back to Q1 and not being able to save in coop is a bummer. especially considering how huge modern map packs are and many of them requiring runes and saving states in the hub maps