andrei-drexler / ironwail

High-performance QuakeSpasm fork
GNU General Public License v2.0
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QuakeWorld-Style HUD? #206

Open OpenRift412 opened 1 year ago

OpenRift412 commented 1 year ago

Would be a nice addition to have a QuakeWorld-style HUD option to round out the set of layouts.

Calinou commented 1 year ago

What's the difference between QuakeWorld HUD and vanilla Quake HUD? Are you referring to ezQuake HUDs (which use their own scripting language)?

OpenRift412 commented 1 year ago

What's the difference between QuakeWorld HUD and vanilla Quake HUD? Are you referring to ezQuake HUDs (which use their own scripting language)?

I'm referring to this HUD, as seen in the original QuakeWorld: image

Calinou commented 1 year ago

I thought this already happened in multiplayer, with the status bar moving to the left: https://github.com/andrei-drexler/ironwail/issues/181

You can make the statusbar background transparent using the settings already.

OpenRift412 commented 1 year ago

I thought this already happened in multiplayer, with the status bar moving to the left: #181

You can make the statusbar background transparent using the settings already.

I'm more referring to the position of the ammo and weapon indicators here.

MilkeyWilkey commented 1 year ago

yeah always thought that this was the best one to date and nobody really does it for some reason. my suggestion would be to have main portion centered and guns&ammo as is on the screenshot

bangstk commented 8 months ago

A few years ago I wrote a patch for Quakespasm that adds full QW hud support (including mission pack support). I will see if it is easy to port it forward to Ironwail.

bangstk commented 8 months ago

@OpenRift412 I finished the patch and opened a pull request #263. Here's a Windows build if you want to try it. Select "QuakeWorld" from the HUD selector in the ingame options.

ironwail-qwhud.zip

OpenRift412 commented 8 months ago

@OpenRift412 I finished the patch and opened a pull request #263. Here's a Windows build if you want to try it. Select "QuakeWorld" from the HUD selector in the ingame options.

ironwail-qwhud.zip

Looks good!

j4reporting commented 8 months ago

A few years ago I wrote a patch for Quakespasm that adds full QW hud support (including mission pack support). I will see if it is easy to port it forward to Ironwail.

Could you please create a pull-up request for quakespasm as well?