Open OpenRift412 opened 2 years ago
For comparison (forgot to include this initially, sorry)
Vanilla
Ironwail
Just compiled the latest version today and did some comparing, GREAT job on the color matching, it's basically 98-99% there.
I will suggest that since you're having issues with the browned menu background on r_softemu 3
, have it use the dimmed menu pattern from r_softemu 2
instead, as that's still a vanilla-faithful menu background.
Noticed this weird darkness inconsistency in the start map, probably manifests elsewhere too. I know it's pretty small and pedantic difference, but it's worth noting.
Vanilla
Ironwail
Wanted to give this issue a bump with a suggestion: FTEQW has its own software emulation through OpenGL, with more accurate palette emulation. Perhaps that could help with improving Ironwail's color accuracy?
Something else I noticed when comparing Ironwail's software colors versus vanilla is that the colors also seem a bit off. I know it's a bit of a nitpick, but I might as well mention it.