As you can see in this image there is a solid coloured silhouette of an enemy on the ground. I noticed this when playing around with fog values. In the Balanced software rendering setting models always are visible in the fog bc they do not get dithered accordingly.
As you can see in this image there is a solid coloured silhouette of an enemy on the ground. I noticed this when playing around with fog values. In the Balanced software rendering setting models always are visible in the fog bc they do not get dithered accordingly.