andrei-drexler / ironwail

High-performance QuakeSpasm fork
GNU General Public License v2.0
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[BUG] Issue with how models are rendered in fog in "r_softemu 2" #86

Closed theptoing closed 2 years ago

theptoing commented 2 years ago

solid blobs in the fog

As you can see in this image there is a solid coloured silhouette of an enemy on the ground. I noticed this when playing around with fog values. In the Balanced software rendering setting models always are visible in the fog bc they do not get dithered accordingly.

andrei-drexler commented 2 years ago

Good catch, fixed in https://github.com/andrei-drexler/ironwail/commit/96b6078ad3ef326adafbc2b59828ed8c6c12a893.