andreixd23 / zombiereloaded

Automatically exported from code.google.com/p/zombiereloaded
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DLL_MessageEnd suppression/fix #157

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
A common issue that I have with my Zombie:Reloaded server is the fact that 
when a bunch of players are together my screen is flooded with: 
DLL_MessageEnd:  Refusing to send user message UpdateRadar of 256 bytes to 
client, user message size limit is 255 bytes

Here's an IRC Snip-it:
<Kyle12> Anyone have any idea how I could suppress 
<Kyle12> DLL_MessageEnd:  Refusing to send user message UpdateRadar of 256 
bytes to client, user message size limit is 255 bytes
<psychonic> hook the usermessage, cut it off after 255 bytes
<Kyle12> I haven't the slightest clue how I would go about doing that.
<psychonic> it's been asked before. i don't remember if anyone posted 
anything or not
<psychonic> use the forum search
<Kyle12> http://forums.alliedmods.net/showthread.php?t=94505
<Kyle12> http://forums.alliedmods.net/showthread.php?t=103710
* sfPlayer has quit (Quit: Leaving.)
* Freewheelin`_ (~free@203-206-245-59.dyn.iinet.net.au) has joined 
#sourcemod
* Freewheelin` has quit (Ping timeout)
* Freewheelin`_ is now known as Freewheelin`
<Kyle12> Any ideas psychonic?
* GeneralLeet (~General13@General1337.user.gamesurge) has joined #sourcemod
<psychonic> didn't look
<psychonic> working on something
<Kyle12> Ah.
<Kyle12> kk

Not entirely sure if this would be an appropriate feature request, but it 
only seems to effect high player counts which are abundant with Zombie 
based servers.

Original issue reported on code.google.com by kyle.l...@gmail.com on 17 Apr 2010 at 11:37

GoogleCodeExporter commented 8 years ago
What are you trying to show us? A bug in ZR or a feature request?

I don't see how this is related to ZR. It doesn't touch the radar at all. If 
it's an 
issue, it's an issue in the engine or the server itself.

Original comment by richard.helgeby@gmail.com on 18 Apr 2010 at 2:32

GoogleCodeExporter commented 8 years ago
It's an engine Bug, here's the fix. It should really be incorporated into the 
plugin, 
as it's a common issue with Zombie Servers.

Original comment by kyle.l...@gmail.com on 18 Apr 2010 at 7:56

Attachments:

GoogleCodeExporter commented 8 years ago
Is this still an issue on the orange box engine?

Original comment by richard.helgeby@gmail.com on 10 Nov 2010 at 6:16

GoogleCodeExporter commented 8 years ago
Yes.

Original comment by kyle.l...@gmail.com on 10 Nov 2010 at 6:18