Closed andrew-pa closed 10 years ago
This means that OpenGL sampler code would make sense for the trade off of duplicating DX ID3D11SamplerState objects.
Fixed in commit #7297b022. Smoothly avoids creating many DX sampler objects via pointers.
This means that OpenGL sampler code would make sense for the trade off of duplicating DX ID3D11SamplerState objects.