Open andrew-peng-144 opened 3 years ago
canvas has to do a 2x scale for each tile on screen every frame which may be wasting computations. instead just store a 2x scaled version of the tileset and see if it is faster.
canvas has to do a 2x scale for each tile on screen every frame which may be wasting computations. instead just store a 2x scaled version of the tileset and see if it is faster.