Open balraj-johal opened 2 years ago
an initial form of the valid interaction boundary has been added. The tolerance range is currently set globally for all axes / for both hands. As of right now the "ignore all movement" option is the only functional choice.
added semi functional return to middle behaviour. Currently works for right hand/either hand interactions only, and "take x seconds" is currently not functional.
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interpolation time functionality added
interpolation set to ease in/out
added feature: when leap is recieving in bounds hand data then suddenly stops recieving hand data (e.g. when the hand is moved too suddenly and so no out of bounds data is recieved) return to middle after 1 second
The current behaviour is that movement beyond a single axis range is ignored. However, this means that other axes continue to change (as do angles and grip strength). This option should still be available (but likely not the default)
A new option would be to define an interaction box. This equals
This needs a new Block to define the movement/valid interaction box range Need to define:
First version of Block clip given below:
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