andrewhwood / alembic

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compile alembic 1.05 for maya 2012 #282

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
in maya 2013 here are some new tools based on alembic.
i wanna use them in maya 2012,so here is question,how to compile the code for 
maya 2012.any other lib needed?

i'm working in win7 64 bit .MS visual studio 2010

Original issue reported on code.google.com by adun_...@126.com on 22 May 2012 at 7:09

GoogleCodeExporter commented 9 years ago
Which tools are you referring to? It's likely those are developed and supported 
by Autodesk, not something we have direct control over - this is something you 
would have to bring up with your Autodesk representative.

If you're specifically referring to the gpuCache node, which displays an 
openGL-only representation of an Alembic cache, then the code does take 
advantage of new APIs in maya 2013 which are not available in maya 2012, so you 
won't be able to compile the plugin as-is for 2012. You can always try 
disabling or replacing any 2013-specific calls to get it to compile, but even 
if you succeed, you'll likely be losing functionality over the maya 2013 version

Original comment by miller.lucas on 22 May 2012 at 6:07

GoogleCodeExporter commented 9 years ago
thank u for reply . here we only wanna use the abcOutport/Import 
tools.according to ur imformation,is that necessary to compile latest alembic 
for maya 2012 ? how much difference between 1.05 and 1.00?

Original comment by adun_...@126.com on 23 May 2012 at 3:15

GoogleCodeExporter commented 9 years ago
There are a bunch of bug fixes between 1.05 and 1.00 that you will likely want.

To get AbcImport and AbcExport working you'll need the Alembic library which 
relies on boost and HDF5.

Original comment by miller.lucas on 16 Jun 2012 at 12:55