Currently, GroovePlayer emits GROOVE_EVENT_NOWPLAYING when the sound data that it is sending to the speakers changes. Instead it should take software and hardware latency into account for the sound device and emit the event when the sound actually coming out of the device changes.
Currently,
GroovePlayer
emitsGROOVE_EVENT_NOWPLAYING
when the sound data that it is sending to the speakers changes. Instead it should take software and hardware latency into account for the sound device and emit the event when the sound actually coming out of the device changes.